ZERO-ONE is a first-person science fiction mystery adventure where the boundaries between past and present begin to blur. Explore a mysterious research facility owned by the ZERO-ONE Corporation, uncover its secrets, and piece together a story that spans two timelines.
Development of ZERO-ONE began in 2019 as an experimental project built on a proprietary game engine developed at SherviNet using Blender and Python.
As the scope and ambition of the project expanded, development was later migrated to Unreal Engine 5 to take advantage of modern rendering, animation, physics, and gameplay systems.
Today, ZERO-ONE is a narrative-driven first-person sci-fi thriller focused on immersive storytelling, exploration, environmental puzzles, stealth mechanics, and atmospheric world-building.
The project represents years of research and iteration across game design, programming, technical art, and interactive storytelling.
A man drawn into a mystery that began long before he arrived. he has to face a truth that changes everything.
She knows more than she should. Trapped inside ZERO-ONE, no one knows why she is different.
A selection of environments, locations and moments from the game.
ZERO-ONE started as a long-running independent project and was eventually rebuilt in Unreal Engine 5. The migration opened the door to better visuals, lighting, environments and a more immersive experience.
We're working on video content to show you more of ZERO-ONE.
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